Programmers Are Cheap — Wasteful Software Is What’s Expensive
By Felipe Thomaz Pedroni
It’s been said for decades: "Hardware is cheap. Programmers are expensive."
That phrase was born in the early 2000s — when Moore’s Law still gave us twice the performance every 18 months. Back then, buying more servers seemed smarter than fixing inefficient loops.
🌍 Hardware Is No Longer “Cheap” in a Global Context
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Chip wars: Export controls on AI hardware and GPU bans disrupt supply chains.
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Tariffs: Rising taxes on semiconductors, rare earths, and fab equipment inflate infrastructure costs.
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Post-Moore slowdown: Stalled gains in frequency and power efficiency.
Throwing hardware at problems now means importing fragility, carbon cost, and supply risks.
⚠️ Bad Software Is the Real Expense
- It drains battery across millions of mobile users.
- It consumes scarce GPU time at $40/hour.
- It amplifies complexity across distributed microservices.
Scaling bad software is like printing more money during inflation — it magnifies the original problem.
🧠 Great Engineers Are the Real Arbitrage
- Cut cloud bills by 70%.
- Delay expensive hardware refresh cycles.
- Reduce latency from 500ms to 30ms — improving UX and retention.
In this era, efficiency is not a luxury — it’s a moat.
🔍 Moore’s Law Is Dying — What Replaces It?
- Parallelism requires expensive developer retraining.
- Memory latency is now a major bottleneck.
- Most apps hit I/O walls far before CPU limits.
That means speed now comes from better algorithms and better programmers — not transistors.
⚖️ The Myth of “Throwing Hardware at It” Has Collapsed
- You control all infrastructure.
- You don’t care about energy, latency, or chip bans.
- Performance scales linearly (it doesn’t).
A faster box can’t fix a bloated binary!
✅ The Case for Performance-Driven Development
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Objective benchmarks, not reviews
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Payment tied to performance gains
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Freelancer scores based on actual delivery
This is how optimization should work: transparently, fairly, and with mathematical proof.
📊 Myth vs Reality
Myth |
Reality |
Hardware is cheap |
Not in a chip war or under tariffs |
Programmers are expensive |
Not when they save millions in ops cost |
Optimization is premature |
Optimization is survival |
Scaling solves everything |
Scaling multiplies inefficiency |
📌 Final Words
We’re entering a decade where:
- Silicon is weaponized.
- Data centers are environmental battlegrounds.
- Every CPU cycle now has geopolitical cost.
Forget “hardware is cheap.”
Wasting cycles is expensive. Optimizing software is liberation.